About six weeks ago, I spotted some discussion on the We Hate Movies Facebook group about unlikely fictional crossovers. It looked like a fun discussion, so I contributed a crossover between the rather violent role-playing game Rifts and the cheerful 1980s children's cartoon The Care Bears.
It's not as ridiculous as it sounds...the world of Rifts includes a lot of extradimensional beings. The Care Bears are clearly not from our world, while Dark Heart, the villain of Care Bears II: A New Generation, clearly is some kind of demon.
So here goes...
The Care Bears are beings of goodwill who have been observing Earth for some time from the pocket dimension of the Kingdom of Caring and can see the apocalypse coming. Being well-intentioned but not particularly powerful, they generally intervene in relatively small ways--befriending lonely children, getting people to talk about their feelings rather than lashing out, curing a town of unnatural depression, teaching lessons about the virtues of hard work, etc.--and hoping that like a falling pebble triggering an avalanche, the coming darkness can be averted.
And for a time it actually works. In Care Bears II, for example, the monstrous shape-shifting Dark Heart is not only defeated in his schemes to spur children at a summer camp into violence and destruction, but renounces his wickedness and becomes a real boy. Through the power of kindness, not only is a powerful supernatural force for evil neutralized, but it actually becomes a mortal force for good.
(Maybe the redeemed Dark Heart and Christy went on to found a food bank or something. Who knows?)
However, that's only a Hope Spot before the darkness falls--a nuclear war kills so many people that it reignites the dormant ley lines, tearing open holes in the fabric of reality and bringing in all sorts of aliens, monsters, and supernatural beings into the devastated Earth.
But somewhere in a ruined Magitek world, there are still several small bear-like creatures doing their best to make things better...
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